| Cost |
Power |
END |
|
Aquosos Stats, all slots Conditional Power:Does not work in Vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | |
| 5 |
1) +8 STR (8 Active Points); Conditional Power:Does not work in Vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | 1 |
| 36 |
2) +18 DEX (54 Active Points); Conditional Power:Does not work in Vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | |
| 29 |
3) +22 CON (44 Active Points); Conditional Power:Does not work in Vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | |
| 7 |
4) +5 BODY (10 Active Points); Conditional Power:Does not work in Vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | |
| 3 |
5) +5 INT (5 Active Points); Conditional Power:Does not work in Vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | |
| 9 |
6) +7 EGO (14 Active Points); Conditional Power:Does not work in Vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | |
| 7 |
7) +1 SPD (10 Active Points); Conditional Power:Does not work in Vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | |
| 9 |
8) +7 REC (14 Active Points); Conditional Power:Does not work in Vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | |
| 10 |
State of Water Control: Elemental Control, 26-point powers, (13 Active Points); all slots Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4) | |
| 10 |
1) Force Field (21 PD), Reduced Endurance (1/2 END; +1/4) (26 Active Points); Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4) | 1 |
| 10 |
2) Force Field (21 ED), Reduced Endurance (1/2 END; +1/4) (26 Active Points); Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4) | 1 |
| 11 |
3) Change Environment 4" radius, +1 Temperature Level Adjustment, -1 Characteristic Roll and all Skill Rolls based on Characteristic, -1 Temperature Level Adjustment, Multiple Combat Effects (27 Active Points); Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4) | 3 |
| 15 |
4) Ice Bridges: Flight 15", x4 Noncombat (35 Active Points); Limited Power:Cannot go higher than 1.5X above a surface Power loses about a fourth of its effectiveness (-1/4), Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4) | 3 |
| 28 |
5) Life Support (Eating Character does not eat; Immunity All terrestrial diseases and biowarfare agents; Immunity All terrestrial poisons and chemical warfare agents; Longevity Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Self-Contained Breathing; Sleeping Character does not sleep) (48 Active Points); Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4) | 0 |
| 54 |
Multipower, 81-point reserve, (81 Active Points); all slots Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | |
| 5u |
1) Energy Blast 13d6, Variable Special Effects:Heat/Cold/Steam/Water/ice (Limited Group of SFX; +1/4) (81 Active Points); Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | 8 |
| 5u |
2) Swimming +60" (62" total) (x32 Noncombat) (80 Active Points); Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | 8 |
| 5u |
3) Force Wall (10 PD/10 ED; 12" long and 5" tall) (80 Active Points); Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | 8 |
| 5u |
4) Ice/Water Tendrils: Telekinesis (47 STR), Fine Manipulation (81 Active Points); Visible (-1/4), Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) | 8 |
| 5u |
5) Entangle/Recovery Drain: (Total: 80 Active Cost, 54 Real Cost) Entangle 1d6, 1 DEF (10 Active Points); Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) (Real Cost: 7) plus Drain REC 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2) (70 Active Points); Conditional Power:Does not work in vacuum Power does not work in Uncommon Circumstances (-1/4), Only In Heroic Identity (-1/4) (Real Cost: 47) | 8 |
| 7 |
Two Minds in One: Mental Defense (10 points total) | 0 |
| 275 |
Total Powers Cost |